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Andreas Papathanasis
Andreas Papathanasis

29 Followers

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Feb 6, 2022

How the Doubly Linked List will fix unsolvable problems in video games and the entire world

As I’m sure you know, the world today has a ton of social problems. Poverty, inequality, divisiveness, misinformation, all sort of predatory practices by people higher up in all kinds of power structures. …

Video Game Development

8 min read

How the Doubly Linked List will fix unsolvable problems in video games and the entire world
How the Doubly Linked List will fix unsolvable problems in video games and the entire world
Video Game Development

8 min read


Feb 17, 2021

The tech arms race in AAA — and why I’m abandoning it

[This post was originally published in 2015] When I was 13 years old, my dad finally fulfilled my dream of owning a PC. He brought me a woefully underpowered 10MHz MHz 8088 box, but with an upgraded VGA card and a color monitor. …

22 min read

The tech arms race in AAA — and why I’m abandoning it
The tech arms race in AAA — and why I’m abandoning it

22 min read


Nov 8, 2020

The argument for simpler games, in an industry obsessed with complexity

Back in the late 90’s, many competitive Quake players were very familiar with console commands to remove textures, effects and other superfluous visual details. This allowed them to see exactly what is happening in the game, without unneeded distractions. More than 20 years later, the practice remains. Yet first person…

Game Development

10 min read

The argument for simpler games, in an industry obsessed with complexity
The argument for simpler games, in an industry obsessed with complexity
Game Development

10 min read

Andreas Papathanasis

Andreas Papathanasis

29 Followers

I’m the founder of Parallel Space Inc, a game development studio in Canada. We are focused on running the popular online game Hades' Star.

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